“I have always been attracted by the beauty of the sea. That something so distant and out of sight from us is so beautiful and at the same time has so many unexpected and strange life forms. Learning about the sea is like reading science fiction”.
Pandemic kicked off research on video conferencing
Image
VR headset may improve teaching.
Photo: Nicke Johansson
Subsequently, a Wallenberg Fellowship gave her a two-year postdoctoral position at Stanford University to study how VR can be used to teaching students about the sea. But just as students were about to try out the technology, the pandemic struck. A frustrated research team suddenly found themselves sitting at home in hour-long meetings on Zoom instead of conducting research with pupils.
“We were not allowed in the lab and had to come up with alternatives. We spent most of our time in Zoom meetings and ended up discussing how we felt about it and especially about the "Zoom fatigue" that we and many others were experiencing.”
The research team launched a study on the impact of video conferencing. They identified reasons why we experience Zoom fatigue and found that women are affected to a greater extent. The study was the first of its kind and led to hundreds of articles across the world in everything from the New York Times to local newspapers.
“It was the first time I experienced so much media interest in my research. It was interesting to be interviewed by so many different journalists and to understand how to answer in order to make yourself understood while avoiding questions outside of the scope of our research.”
The ability to have a discussion about the sea and its importance for the environment
The ability to make informed decisions in one’s everyday life and understand their consequences for the sea.
“Knowledge of the sea is not the final goal. This knowledge needs to translate into pro-environmental actions for the marine environment. That is my goal.”
The importance of the sea to the environment and climate is enormous. On the one hand, the sea is affected by climate change and environmental degradation through increased temperature, and acidification, among other things. On the other hand, the sea plays a major role in mitigating climate change through its ability to absorb carbon dioxide.
“Imagine if we could simulate the impact of mankind's actions, that we could use VR to let children and adults experience how the ocean will look like in the future if we continue to live as we do now. Or what the ocean would look like in the future if we drastically reduce our carbon emissions. That would be a great way of utilizing the power of digital technology.”
Academic title: Associate senior lecturer in pedagogy at the Department of Education, Communication and Learning (IPKL). Research interests: Digital technology in learning about the sea, and the impact of video conferences on people. Background: Marine biologist. Thesis: Digital technologies as support for learning about the marine environment. Steps toward ocean literacy (University 91Ě˝»¨ 2018). Website: Twitter: Books: Exemplary Practices in Marine 91Ě˝»¨ Education (Springer 2018). Dream project: “It would be great to be able to give students the opportunity to explore underwater environments together, to interact as a group while being present in an underwater environment."